Ah Capitalism, both the best friend and worst enemy of the hardcore gamer. Without it, the gamer masses would be woefully short of Triple A titles like the Halos, Call of Duties, and Elder Scrolls of the world.
Gaming is a business like any other and, as such, is bound by the same rules that govern all businesses … profit and costs. Money is an important aspect of game development so considering that games are becoming more and more expensive to produce; the importance of a developer's game selling well is a big deal too. This works out well for us gamers because developers take their time, usually, making the best game they can and we reap the benefits. We get the big production gaming franchises that move more sales than any other entertainment media. We get awesome attention after the sale with downloadable content and updates, and the publishers kiss our asses to keep us coming back for the next game. Capitalism is good to the gamer.
Wait, why is it, then, that my summers are spent doing stuff outdoors? The fresh air reminds me that I clearly must have nothing else to do. Where are all my badass games? As soon as the weather improves our gaming well dries up. Capitalism does not care if you exercise. Capitalism is not withholding your games for your own good. And there you have it, the same awesome force that gives you Elder Scrolls: Oblivion, sack taps you and laughs in your face. Capitalism knows that the best time to make the money is during the holidays.
So we're forced to wade through the summer on an IV drip of mediocre games, waiting for the holiday season when we all know that the really good games will release in droves. Unfortunately, money matters to us too and most of us are completely blindsided by all the gaming awesomeness and the fact that we can not get everything we want. Now, this may not matter to people less worried about their gaming hobby, but for the hardcore fanatic it can be incredibly frustrating. We have been abandoned.
The same force that gives us Call of Duty 4: Modern Warfare also gives us Call of Duty: Modern Warfare 2 … and Call of Duty: Black Ops … and Call of Duty: Modern Warfare 3 … and Call of Duty 358/2 Days (Okay that last one's fake). Suddenly creativity takes a back seat to profits. Risky projects that could potentially be amazing games are shoved to the bottom of the priority list because they do not look like the games that are selling well right now. Fresh games that are green lighted are usually pressured to release quicker than the Triple A stuff and a vision that would have been realized in another three months becomes bargain bin fodder. Creativity is stifled and the gamer is jilted again.
There's no doubt that gamers and Capitalism have a very tense and complicated relationship. We love and hate each other. We win some battles and we lose some battles. However, through all of this, one thing seems to be constant; Capitalism always has the better K / D Ratio. That's the game we play. Damn it Capitalism, you hurt so good.